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LAX ON THE LAKE 
INFO & RULES 

We're looking forward to welcoming 40+ teams in both boys and girls divisions from across the Northwest to beautiful Sandpoint, Idaho.

There will be food trucks, merchandise, music, and fun for all.  Championship games will be held on the turf fields at War Memorial Field, right on Lake Pend Oreille.
 

Join us for a pizza party + double header exhibition games at Memorial Field on Saturday night! The Sandpoint girl's and boys' high school teams will face off against formidable opponents in a sort of “exhibition” games:

 

  • Saturday, 6:00pm: Sandpoint girls' high school team vs. Spokane Big Cats

  • Saturday, 7:00pm: Sandpoint boy's high school team vs. Glacier High 

Sorry, NO PETS are allowed on any of the fields nor stadium, per city rules.

General Info

 

  • Games will run from 9:00am until 5:00pm on Saturday, and 9:00am until 4:00pm on Sunday.  Each team will play a minimum of 4 games.
     

  • Games will be played RAIN OR SHINE.
     

  • Game schedules will be available the week of the event, with final schedules available on April 30th. 
     

  • Championship games will be played Sunday, May 2nd, in the afternoon at War Memorial Field on Lake Pend Oreille
     

  • We will do our best to have each team play in a format of game-on, game-off, game-on, game-off, game-on. Teams may be scheduled with two games off and in a rare exception three games off.
     

  • Please be sure to download the Tourney Machine app, and check for updates frequently.  We will do our best to minimize last-minute changes, but they are sometimes unavoidable.

Tournament Divisions​

  • 3/4 Boys

  • 5/6 Boys

  • 7/8 Boys

  • 3/4 Girls

  • 5/6 Girls

  • 7/8 Girls

  • High School Girls

 

 

Tournament Details

  • All players and coaches must be current US Lacrosse members. Team rosters including US Lacrosse numbers, player names, player birth dates, and grades must be submitted no later than APRIL 26th
     

  • US Lacrosse Rules/Regulations will apply.
     

  • All games will begin at the top of the hour and operate off of one official game clock

 

For Coaches

Tournament Rules

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Format
 
  • Teams are guaranteed at least 4 games. Including 3 pool games.

    • If a bracket does not have enough teams for all teams to have 3 pool games one or more teams may have 2 pool games.

  • Teams will be seeded for bracket play based on their results in pool play based on the following criteria:

    • Record

    • Head-To-Head

    • Total Goals

    • Total Goals Differential

    • Goals Scored

  • Max goal differential per game is capped at 5. If a team wins over 5 goals then the goal differential will remain 5. 

  • In the event of a 3-way tie or more, in which the tied teams did not play each other, Criteria 2. Head-to-Head, does not apply. Therefore, after 1. Record, the next criteria used will be 3. Total Goals Allowed and so forth, down the criteria list.

  • If any games are forfeited, the Total Goals Allowed will be calculated by averaging the Goals Allowed in the actual games played and adding that to the Total Goals Allowed for each forfeited game, for the team that won by forfeit. 

  • Games will be tracked using Tourney Machine. 

 

Girls Timing Rules
 
  • Pool Play

    • Two 20-minute running clock halves with 5-minutes between halves.

    • Central horn for pool play

    • No Timeouts during pool play

    • Play Out Free Position Shots: If there is a foul in the 8M, where a free position shot is awarded and the final whistle of the half or game is blown, the free position shot will be awarded as one shot, no passes, no follow up shots.

    • Ties in Pool Play: If at the end of regulation play, a game is tied, teams will play a sudden victory period of up to 5 minutes in length to determine a winner. If the game is still tied at the end of sudden victory period, the game will end in a tie.
       

  • Bracket Play & Consolation Play

    • Two 20-Minute running halves with 5-minutes between halves. The game clock will be held at each field.

    • The clock will stop at or under 2-minutes each half.

    • The clock will stop in each whistle during the last 2 (two) minutes of each half.

    • If at the 2 (two) minutes or under time period for either half of the game and a team has a lead of 10 goals or more, then the game clock will remain a ‘Running Clock’. If the score changes and is less than a 10 goal differential at any point during the final 2-minutes of either half, the clock goes back to ‘Stop Clock’.

    • 1 (one), 1-minute time-out per game (the clock will stop); this does not roll over to OT. There will be no timeouts in overtime. 

    • Overtime to be decided by sudden victory. OT will have a ‘Running Clock’ on all whistles. First goal scored wins the game. 


 

Boys Timing Rules
 
  • Pool Play

    • Two 20-minute running clock halves with 5-minutes between halves.

    • Central horn for pool play

    • No Timeouts during pool play

    • Ties in Pool Play: If at the end of regulation play, a game is tied, teams will play a sudden victory period of up to 5 minutes in length to determine a winner. If the game is still tied at the end of sudden victory period, the game will end in a tie.
       

  • Bracket Play & Consolation Play

    • Two 20-Minute running halves with 5-minutes between halves. The game clock will be held at each field.

    • The clock will stop at or under 2-minutes each half.

    • The clock will stop in each whistle during the last 2 (two) minutes of each half.

    • If at the 2 (two) minutes or under time period for either half of the game and a team has a lead of 10 goals or more, then the game clock will remain a ‘Running Clock’. If the score changes and is less than a 10 goal differential at any point during the final 2-minutes of either half, the clock goes back to ‘Stop Clock’.

    • 1 (one), 1-minute time-out per game (the clock will stop); this does not roll over to OT. There will be no timeouts in overtime. 

    • Overtime to be decided by sudden victory. OT will have a ‘Running Clock’ on all whistles. First goal scored wins the game. 

Conduct Rules
 

  • Players called for Unsportsmanlike fouls and Unnecessary Roughness fouls will sit out the remainder of the half.  Officials will be told to make such an appropriate call in cases of:

    • High Hits

    • Hits to or using a helmet

    • Slash with intention to hurt a player

    • Body Check “legal” or otherwise with the intention to hurt or injure the opponent in the discretion of the official

  • Officials can and will eject a player for more than one of these fouls and/or based on the severity of a single infraction.

  • In the case of a game ejection, the player will not be allowed to play the next game either. This is consistent with the in-season rule of sitting out a game if a player is ejected.

  • For 3/4, the "Hot pass" rule will be in effect. This means a pass is required after face off and anytime the ball passes midline.

  • For 3/4, all other personal fouls will have the offending player in the penalty box for 2 minutes (since it is running time). He is replaced on the field and the opponent will start with a fast break set up at center X.

  • For 5/6 and 7/8, the player will serve the penalty.

HUGE thanks to our sponsors!

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